Dating App Video which can be used as a dating app advertisement and dating app marketing strategy.
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Script transcript below:
You’re hanging out with friends at the nightclub when you see a beautiful girl at the table across from you. Your eyes meet with her and she smiles at you. You wish you could have a conversation with her, but you're too shy and afraid of being rejected in front of your friends. How do you find the way to have your say? Suddenly you remember that you have Play Date and use it to invite her to the bar. She accepts your invitation and the rest is history. Whether you're shy or not. Play Date opens new opportunities to find and meet potential dates at nightclubs, bars, colleges, stadiums, beaches, parks, gyms, or other venues or places where people gather. Meet people while at the venue. No preplanning necessary. Be spontaneous. Download Play Date, for real-time dating.Available for Android and iPhone.
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For towns, each building is described, along with what and who can you can talk to, who to buy skills from, and what quests are available. For the outlying areas, the dungeons are listed.
Dungeon maps are not given -- they would be too extensive to fit easily into a web page and the automapping in the game is excellent. Also, every dungeon should be explored completely to get all of the loot, but only puzzles and hidden locations are described. I also skip most of the fighting because it isnt something that you can easily describe, nor does it matter in most places, except that you have to survive it. I do list the creatures that you will encounter in a dungeon or grid location to give you an idea of how difficult the location is.
Stores are listed with a "buy" and "sell". The "buy" value is multiplied by the items value to determine the price you have to pay for it. The "sell" value is divided by the items value to determine the price you can sell it to the store for. Higher is always worse, and a "buy" or "sell" of 1 means that you are buying/selling an item at cost.
Every location has a "reset" timer. This starts when you first enter the area, and after it "goes off", the entire grid square resets: monsters reappear and random treasure is replaced. Nonrandom treasure (including most stat-gaining liquids) is not replaced. All dungeons have a reset of 2 years (24 months), unless otherwise noted. Overland areas have reset times listed with their descriptions.
Artifacts are unique items that can be found. They come in two flavors: Minor artifacts are always benificial and have a value of 20000gp. Major artifacts always have a drawback, but their benificial powers are much stronger. They have a value of 30000gp. There are 15 minor and 15 major artifacts -- some of these artifacts are placed at specific locations; others are randomly generated.
Table of Contents.