Coco Star: Super Fashion Model Competition | Best Games for Kids
Download iOS:http://apple.co/2hm9lCq Play Store:http://bit.ly/2h16wnp
It’s your chance to rule the runway! Style the hottest supermodel around and get her ready to strut the catwalk! Shop at the trendiest boutiques, dress up in the most stylish fashion outfits, and prep your model for the most anticipated fashion show of the year! Don’t forget to match your supermodel’s style to the fashion show!
√ Style your supermodel with ultimate fashion look!
√ Experience the glamorous world of modeling, style and the runway!
√ Makeup & Dress up your model in the trendiest star styles!
√ Choose from tons of Makeup: eye shadows, lipsticks and more!
√ Walk the runway like a pro supermodel star! (Don’t fall in those high heels!)
√ Relax at the spa and enjoy the most amazing face and body creams!
√ Strike a star pose! Experience your supermodel’s big-time fashion magazine cover shoot!
ABOUT Coco Play
Coco Play Limited is China-based developer of creative and unique apps for kids. Founded in 2013, Coco Play provides rich 3D simulation-based games for the whole family. Coco Play is a subsidiary of TabTale, a leading, global creator of innovative games, interactive books and educational apps.
Visit us: http://www.tabtale.com/
Like us: http://www.facebook.com/TabTale
Watch us: http://www.youtube.com/Tabtale
Let us know what you think! Questions? Suggestions? Technical Support? Contact us 24/7 at [email protected]
IMPORTANT MESSAGE FOR PARENTS:
* This App is free to play but certain in-game items may require payment. You may restrict in-app purchases by disabling them on your device.
Please consider that this App may include third parties services for limited legally permissible purposes.
For towns, each building is described, along with what and who can you can talk to, who to buy skills from, and what quests are available. For the outlying areas, the dungeons are listed.
Dungeon maps are not given -- they would be too extensive to fit easily into a web page and the automapping in the game is excellent. Also, every dungeon should be explored completely to get all of the loot, but only puzzles and hidden locations are described. I also skip most of the fighting because it isnt something that you can easily describe, nor does it matter in most places, except that you have to survive it. I do list the creatures that you will encounter in a dungeon or grid location to give you an idea of how difficult the location is.
Stores are listed with a "buy" and "sell". The "buy" value is multiplied by the items value to determine the price you have to pay for it. The "sell" value is divided by the items value to determine the price you can sell it to the store for. Higher is always worse, and a "buy" or "sell" of 1 means that you are buying/selling an item at cost.
Every location has a "reset" timer. This starts when you first enter the area, and after it "goes off", the entire grid square resets: monsters reappear and random treasure is replaced. Nonrandom treasure (including most stat-gaining liquids) is not replaced. All dungeons have a reset of 2 years (24 months), unless otherwise noted. Overland areas have reset times listed with their descriptions.
Artifacts are unique items that can be found. They come in two flavors: Minor artifacts are always benificial and have a value of 20000gp. Major artifacts always have a drawback, but their benificial powers are much stronger. They have a value of 30000gp. There are 15 minor and 15 major artifacts -- some of these artifacts are placed at specific locations; others are randomly generated.
Table of Contents.