The melody of the blues jam sounds a little like "what you mean to me" but the original performer escapes me. James Brown maybe? It sounds sexy enough to compliment this catalogue, which looks pretty dowdy by today's standards and the toll free 24hour phone number is there to help out. A pretty average selection of women from the time before all the cut and shut alternatives so common today and no hint of body building either. The "Stevie Nicks" hairstyle seemed ubiqitous at the time too.
Are you serious? Today's young females can purchase skempier, more revealing outfits than these over the counter from K-MART or Walmart.
These catalogues were strictly for male fantasy exploitation and entertainment. The women in the late seventies and early eighties must have a good laugh when they viewed these catalogues.
Where are all the latinos, African-American, Native-American beauties?? Even in '75,' people were very diverse. But, I do love how NOT emaciated the models were!! That concentration camp victim look just doesn't do it 4 me. These women r true beauties, without the color.
Kathleen Alday I don't know where the other beauties are either, but in 1979 there weren't hardly any obese people except for grammas. We had waists & boobs though. Had to shop at Frederick's to get a decent bra👍 Lol
Oh !Thank You Pretty Lady for this.......Women are the most beautiful being that God Almighty has created,..............Like You..................without them nothing has meaning and the world become a emptiness .Like You are
For towns, each building is described, along with what and who can you can talk to, who to buy skills from, and what quests are available. For the outlying areas, the dungeons are listed.
Dungeon maps are not given -- they would be too extensive to fit easily into a web page and the automapping in the game is excellent. Also, every dungeon should be explored completely to get all of the loot, but only puzzles and hidden locations are described. I also skip most of the fighting because it isnt something that you can easily describe, nor does it matter in most places, except that you have to survive it. I do list the creatures that you will encounter in a dungeon or grid location to give you an idea of how difficult the location is.
Stores are listed with a "buy" and "sell". The "buy" value is multiplied by the items value to determine the price you have to pay for it. The "sell" value is divided by the items value to determine the price you can sell it to the store for. Higher is always worse, and a "buy" or "sell" of 1 means that you are buying/selling an item at cost.
Every location has a "reset" timer. This starts when you first enter the area, and after it "goes off", the entire grid square resets: monsters reappear and random treasure is replaced. Nonrandom treasure (including most stat-gaining liquids) is not replaced. All dungeons have a reset of 2 years (24 months), unless otherwise noted. Overland areas have reset times listed with their descriptions.
Artifacts are unique items that can be found. They come in two flavors: Minor artifacts are always benificial and have a value of 20000gp. Major artifacts always have a drawback, but their benificial powers are much stronger. They have a value of 30000gp. There are 15 minor and 15 major artifacts -- some of these artifacts are placed at specific locations; others are randomly generated.
Table of Contents.